MONITOR UP · +1 POWER DRAWYOU CAN'T MOVE OR REACH A DOOR
JOE'S PIZZA PALACE · 12AM–6AM
Something walks the halls after closing. Watch the cameras. Seal the doors. Don't run out of power.
HOW TO PLAY
🏢
YOU NEVER LEAVE THE OFFICE.
The room is the whole game. Both doorways are blocked — the yellow floor
stripes are the line. Things come to you.
🕛
SURVIVE UNTIL 6 AM.
Six in-game hours, about four minutes. The pips under NIGHT track them.
🚪
TWO DOORWAYS — LEFT AND RIGHT.
Something will walk up and stand in one. The chips under the clock go red
when it does. You have a few seconds.
🔦
FLASHLIGHT — cheap answer.
Look straight at Chef Joe and hold the beam on him. He backs off. Costs
little power, but you have to aim and it takes a moment.
🛡️
SHUTTER — absolute answer.
Walk to the red button beside that doorway and press it. Nothing gets
through — but the motor costs ~3% power per slam, and it doesn't leave,
it pounds on the door. Reopen too early and it walks in.
📹
CAMERAS.
Track them room to room. Pepperoni Pete freezes while you watch him — but
you can't move or touch a door while the panel is up.
🔋
POWER IS THE REAL ENEMY.
Doors, cameras and the torch all draw from one battery. At 0% everything
dies and you have seconds.
🪙
TIPS ON THE FLOOR.
Walk over them. They buy upgrades between nights — you'll want them by
Night 4. Leaving the desk is the risk.
🎮
CONTROLS WASD move · MOUSE look ·
SHIFT run F torch · TAB cameras ·
SPACE use door / fuse Touch: left stick to move, drag anywhere to look,
buttons bottom-right.